Right, now that we have that out of the way let's get down to the good stuff, for those of you still with me. As you should know by this point in time you will have the opportunity to complete Daily Quests with the next update. These are quests that you will be able to take only once per day, and they reset on midnight server time. They come in several different categories, and you are able to take only one quest from each category per day.
The rewards for the Daily Quests are simple: Experience, AXP, adding to your Guild score, and dungeon entries. All of them (apart from the TG one) start in Bloody Ice, from the different NPC's standing around the town area. The TG Daily you can receive from the grocer in your nation's lobby, and gives some AXP as a reward.
First up are the Experience Daily Quests.
Dungeon EXP daily Quests
Field EXP Daily Quests
As you can see these are divided into two sections, field and dungeon quests. You can take one quest from each of the two sections per day, and it really is as simple as starting the quest, killing the required number of mobs, and claiming your EXP as reward. Of course you need to be the required level and higher to take the quests - I say this simply because with the past updates we have had some confusion about the level requirements. Level 120 as requirement simply means characters of level 120 and above. Please note that you do not get AXP when you receive the EXP reward, so for the moment the level 170 chars will have no need to run the EXP Daily Quests.
Next up are the the AXP Daily Quests. These will be of more interest to the top-level characters, since they do add some incentive to go out and farm some AP. Again, you can take both quests each day, if you manage to complete them of course.
Field AXP Daily Quest
TG AXP Daily Quest
Yes, there are only two of these Daily AXP quests for the moment, with more to come. Well, the new dungeon has some nice rewards in line with this as well but as far as Daily Quests go you have the choice of two, and killing 50 Cornus is hardly a very strenuous activity. The TG Daily is a bit more interesting, because you do need to get the last hit on the guardian for it to count. I will test it in a party situation later this week, before anyone asks. Perhaps this will motivate people to attack guardians instead of players, perhaps not. I am curious to see how it will play out on the live server.
Now for the Guild Points Daily Quest. This is fairly simply as well. You take the quest, kill the specified mob in the dungeon, and for every person in the party that has the quest and kills the mob you get your guild score increased. From the table 2 guild exp is equal to someone earning 2 AP. So if 7 people from the same guild all take the Daily Quest to kill Leth Tyrant, and actually do so, you will get 35 (7 x 5)points added to your guild score. These quests are obviously set up to allow people of all levels to contribute, which is clear if you look at the following table.
Personally I think I would have had Leth Tyrant count just a little bit more than Siena, but obviously that was ESTsoft's call to make.
The last part of the Daily Quests will be the most welcome one, I suspect. If you are level 120 or higher you can receive one dungeon entry per day, for free, gratis, nothing, from the Bloody Ice Instructor. You can choose one of the following dungeons:
In order to not completely destroy the market the entries will look like this, before anyone thinks they are going to make fast money off of this new system.
Yes, that is time-limited (one day exactly) and character bound. If you do not use it you will lose it. You can only take one per day, of course. I think this should have a positive effect on the number of dungeons being completed after the update, because let's face it, if a completely free entry for you and each of your friends do not at least get you as far as the dungeon entrance then I don't know. Even FCH can be a profit in this case.
With the Radiant Hall patch about to go live in a couple of weeks, GM Viral of Cabal EU has once again released vital information regarding the changes that we can expect from the game.
The UI improvements started with the previous update, and EST has completed the UI with this update. Every single part of the UI has been redone, from the login screen, the on-screen keyboard, through the channel select screen and all the way through to the inventory and party menu. The new interface is smooth and clean and modern, and I rather like it. It suits the game, to my mind at least. I am also very sure that the members of our community active with creating new skins will have some fun re-creating the most popular skins.
As as an aside here I would recommend that you revert back to the default UI before the update goes live. We will make the default one available for download to those of you who somehow managed to misplace the default UI that I am sure you backed-up before installing a custom one. Surely it cannot be more than one or two people, at most.
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I like it, and I think it looks good. I feel that it fits better to the game than the old interface, and having a full change like this does make it feel like you are playing a new game at times. Add to this the subtle improvements to the graphical engine - it is not mentioned in the notes, but it does appear as if the shadows are being handled better, and the multi-sampling works properly now - and the update becomes more and more about ‘deep’ changes, if you understand my meaning.
The new party system, despite taking up a rather large part of the patch notes, is simply a return to the party registration. You can register a party, and give it a unique name - and people from every channel can search for parties on all channels, and request to join. This was done to improve the community playing together, according to ESTsoft. I hope it does, but I think it might take a while for the use of this system to become widely adopted.
As you can see from the screen it is fairly simple. You register a party, and all the information appears. Any player not in a party can access this menu by pressing ‘P’, and search and apply to join to the registered parties, while players already in a party will have to right-click on the party area of the UI in order to access this menu. Of course it is also still completely possible to request a party simply by clicking on a character and using the dropdown menu, if you wish.
The entire options menu has also been re-designed, partly in order to accommodate the new key-binding and macro options, and partly to align it with the new UI. The key bindings are great - you can literally assign your own keys to every single ingame function or menu, should you wish.
The macro chat option allows you to bind phrases to the ctrl+F1 to f10 keys. Since these cannot be used on the normal, trade or shout chats it should be fine, especially with regards to the spam-bots lurking in Bloody Ice these days. I am not sure how many people will use this, but I guess it can be fun.
The only other change is the method used to connect to a chat channel. This is now accessed via the options menu, as per the screenshot.
Scheduled for a July release, Cabal PH has yet something new to look forward to. Featuring two new dungeons, a new item, and an improved party system, what else could game developer ESTsoft be hiding under sleeves that will be bigger than this?
Here to show you the preliminary notes of the upcoming patch scheduled to be implemented this July on CO PH. Other essential screenshots and info will follow as soon as they are available.
1. Added Daily Quests (1) New quests are initialized at 00:00 everyday.
2. Key Mapping and Option Renewal (1) Key Mapping: Users can set their own shortcut keys during playing game. (2) Added Chatting Macro
3. Added new MD Illusion Castle Radiant hall
(1) Level Requirement : From 130 (BSLV11) (2) Entrance Item: Apocalypse of Outer World* (*item names are subject to change) (3) Location : Lakeside Illusion Castle (X:171, Y:171) (4) Time Limit : 3 hours (5) Reward :15,000 honor points (There is no Core Cube reward) (6) Title: Phantasmal Origin Specialist* (HP increasing option) (*item names are subject to change)
4. Added Unique Accessory
(1) Name : Drosnin’s Earrings* (*item names are subject to change) (2) Level Requirement: 130 (3) Basic Option : Defense +10, Defense rate +100 (4) Unique Option : Defense +5, +10, +15 HP +20, +35, +50 HP Steal Cap +10, +15, +20 → Three options among the options above will be given randomly. (5) Attribute: Character Bind, Can equip up to two.
5. Added new DX Dungeon Catacomb Frost
(1) Level Requirement : 110 (BSLV11) (2) Entrance Item : Frozen Clue (3) Location: “The Altar of the Blizzard” in Bloody Ice (4) Time Limit : 25 minutes (5) Reward: None →Drop type is same as the other DX dungeons. It drops ‘boots’ type equipment.
6. Added Party Search and Improved Party System
(1) Updated System
(2) Basic Information A. Characters do not belong to party can open party search by using party shortcut key. (default: P) B. Cabal Menu > Community - Party search UI can be opened through party menu. - Characters do not belong to party can either open party search UI or check the possibility of party search registration via party context menu. - When users are on party, party search UI can be checked so as to make parties with same goals to be able to unify when they want. →Users cannot open party search when they are in war channel or at DX dungeon.
7. Composition of UI and Its Activation
(1)Search
A. Select channel and click search button at channel combo box, party that include the particular channel will be shown. B. Type in the search text that you want to filter in the search box, party with the text on recruitment text will be shown. C. Lists can be refreshed by F5 key. Shortcut Key does not work to choose party members when party search UI has been activated.
8. Party Application
(1) You can apply to the party that you choose on the list. (2) Characters that are already involved in party deactivate on the list.
9. Party Registration and Cancelling Registration
(1) Click “Register Party” icon to register party. (2) When you are registered for party search, the icon will be “Cancel Registration” (3) Party registration can be cancelled by clicking “Cancel Registration” icon. (4) The icons are not visible for party members except for party leaders. (5) Party Search List
A. Show information about parties that register party search. B. You can find up to 50 lists at one time. The party that registered the most recent will come first.
(6) Channel
A. Party leader shows current channel. B. List can be sorted by channel button.
(7) Recruitment Text
A. The text which party leader typed in search box. B. List can be sorted by recruitment text button.
(8) Party Members
A. The fixed number of party members decided by party members and party leaders is shown. B. List can be sorted by party members button
(9) Party Leader
A. Party leader’s class, nation, level, character name is shown. B. You can apply to party and also can have private talk with party leader
10. How to Register Party Search
(1) Click Party search UI “Party Registration” button to activate party registration UI. (2) Party search registration can be done by party leader or characters with higher than Lv10 that do not belong to any party.
A. In order to prevent any commercial and other inappropriate recruitment texts, level limitation exists. B. In order to prevent dual registration, characters and party leaders that do not belong to any party have an authority to register party. C. The character that register party search and make party becomes party leader.
(3) Party registration box constitution and function
A. Recruitment Text → Recruitment text can be typed in. Maximum 40 bytes. Basic text (I am looking for party members.) is given. If you click input box the message will be deleted. B. Fixed number of party members → Maximum number of party members can be designated. You can either type the number in input box or click button to make the number bigger or smaller. Minimum number of party member: current party member +1, Maximum: 7 If typed number is bigger than 7, change the number to 7. When party registration box is activated, the basic number of party members is 7. (It is based on maximum number of party members)
11. How to Cancel Party Search Registration
(1) Party leader can cancel party search registration by using party search UI “cancel registration” button. (2) When the number of party members exceeds the fixed number, party search will be canceled.
A. When you set the fixed number of party members to 6 and there are more than 6 members, party search will be canceled. B. If the number of party members exceeds 7 when it registers a party, party search will be canceled. C. System message will be shown. “Party search registration has been canceled as the number of party member exceeds the fixed number.”
(3) If you enter DX dungeon while you are on party search, the party search will be canceled.
A. System message will be shown. “Party search registration has been canceled as you enter DX dungeon.”
(4) If character that does not register party search joins party, the party will be canceled.
A. System message will be shown. “Party has been canceled as you are not registered in party search.”
(5) Party search registration will be canceled as the party dissolve.
12. Party Member Channel and Area Information
(1) Mouse over party member’s class level mark, Party member’s channel, regional information will be shown in tooltip. (2) The reason why we limit the function only to class level mark is to minimize the trouble seeing tooltip while choosing party members, menu and checking the status of buff. (3) Party member’s channel and regional information includes channel, region (field or dungeon) and nation. (4) Party member’s channel and regional information will not be shown when they are offline.
13. Party UI Hide Function
(1) Hide and activate party UI by using a button. (2) Add hiding (minimizing) button on Party UI’s upper left. (3) Minimizing button is being shown only when you mouse over party UI. (4) When UI is minimized, UI activation button will be added at the same place and the button will be shown all the time. (5) Hide and activate party UI by using shortcut key. (6) Hide and activate party UI by using party shortcut key .(Basically :P)
14. Change of Rules for Partying Among Characters with Different Nation
(1) Previous If one of the two characters with different nations is at war field, party application is impossible.
A. Party is possible on normal field or dungeons even if nations are different. B. When characters with different nations want to make a party and enter a dungeon in war field should make a party in normal field and move to war field.
(2) New If characters know each other’s character name and information, party application is possible.
A. Since other character’s character menu is unable to be seen at war field, you should know their name so that you can invite them.